Parthon Software

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Archive for August 23rd, 2008

Game in a Week

Posted by Parthon on 23rd August 2008

After losing focus on The Sporeal Invasion, I decided to go back to an old design and remake it. I wasn’t inspired by the Sporeal project at all actually, the first game I’ve worked on where I didn’t have any drive to finish it, unlike all the others.

Instead, I’m going to try something completely different. The crunch of having only two weeks to work on a game really helped, although two was too long and made me burnt out quick. For the next project I’m going to give myself one week to finish the next game I’m working on and present it. Because I’m fairly booked up tomorrow, I’m starting Sunday, so expect a release next Saturday.

The game I’m working on is Beyond Earth, an idea I’ve had for a while. It’s a space strategy game, vary similar to Master of Orion, but lots of modern upgrades and interesting gameplay tweaks. I’m not looking at making the game more complicated, but it’s becoming complicated as I add more to the concept. Oh well. The main focus though is macromanagement instead of micromanagement, without using automated tools. The player controls every aspect of the game, as they should, but the game itself should be straight forward and simple. Just the right amount of information and tools at the right time is the main focus.

I expect a playable version after Monday with a more complete game closer to the end of the week.

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