Decisions
Posted by Parthon on 30th March 2010
So recently I compiled all the games ideas I’ve had into a list. I ordered the list by “awesomeness” and three games came out on top: Randor - a Zelda style game, Trepidos - a Metroguevania, and Space Fortress. These will be the ones I will focus on for the near future.
I also started playing Dwarf Fortress again with the pending new release, and playing Dwarf Fortress makes me want to work on Space Fortress, so I did. I’ve been making a lot of progress, especially on the engine side of things, but there’s always a lot more to go.
Good new though, I recently just gained a whole lot of free time, so most of that will go towards working on the games. Mostly Space Fortress for April, so stay tuned for updates. So far I’m just reworking the graphics components so I can get it up to speed. The goal is eventually to allow an area of cubes 256×256x256 in size, or larger. It’s quite a huge goal though, so right now it’s just trying as hard as possible to get it working as fast as I can.
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