Parthon Software

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Archive for April, 2010

Space Fortress Progress 6

Posted by Parthon on 1st April 2010

“Space is big. No I mean really big. No I mean really really really big.” - Jack Finn, Space Hippy

So last night I finally solved the slowdown problem. It turns out that the game just needed some compiler optimisation and debug mode prevents that. So in release mode the game runs smoothly even on really big maps. I’m stoked.

So here’s a big map to gawk at.

Space Fortress Big Map

With that solved I think I’ll work on adding more to the game and smoothing out the pathing and jobs system. Before I do that I need text and a small UI.

Posted in Space Fortress, Projects | No Comments »