Space Fortress Progress 6
Posted by Parthon on April 1st, 2010
“Space is big. No I mean really big. No I mean really really really big.” - Jack Finn, Space Hippy
So last night I finally solved the slowdown problem. It turns out that the game just needed some compiler optimisation and debug mode prevents that. So in release mode the game runs smoothly even on really big maps. I’m stoked.
So here’s a big map to gawk at.
With that solved I think I’ll work on adding more to the game and smoothing out the pathing and jobs system. Before I do that I need text and a small UI.
